Valentine - Requires that your point character is able to inflict a stagger state on the opponent to combo in to (which all of the above can do easily), but goes through a very lengthy animation allowing Beowulf to get full Hype, Squigly to charge both stances, Robo to summon 2 heads, and Valentine. Also fantastic for Robo Fortune.įukua - Great choice for Beowulf, Robo Fortune, and Squigly, generally good combo and assist for the rest of the cast while also being good for neutral play. One of the two (good) assists that lets Val build two vials in a combo.īig Band - Beowulf's favorite assist, letting him gain full Hype in a combo from nearly any situation while also giving him the game's highest meterless damage output. The price for all of this, however, is that it is absolutely useless in neutral.Ĭerebella - Amazing for Valentine and Robo Fortune. On TOP of that, it also does pretty good damage. Also leaves the opponent in a stagger state, so characters with command grabs can combo into them. Umbrella - Keeps the opponent in hitstun long enough for Valentine to load 2 Vials, Robo to summon 2 Heads, Squigly to charge both stances at once, and lets Beowulf get a Taunt out of Grab Stance. The most notable of these types of “Resource Assists” are: Said resources can be risky to build solo during neutral play, so they all greatly benefit from assists that give them time to build resources in the middle of a combo, while also letting them continue the combo afterward. These characters, as the name says, use resources to reach their full potential. That said, her Theonite Beam assist easily being one of the best in the game means that it's never a bad idea to throw her on a team, even if it's as an anchor. *Robo Fortune does not have the same team position flexibility as the other Glue characters as she is not the most ideal anchor character due to her comeback potential being pretty paltry with her low damage and poor defense. S everal top level players don’t, you’ll just have to think a bit harder if you want to “optimize” your team composition. That said, you don’t NEED to play these characters. ![]() ![]() You’ll find one of these characters on a large majority of teams, as they have some of the strongest assists, can fit into any position on a team, AND don't require specific assists to bring out their potential, bringing lots of flexibility in both choosing partners, and changing your order and assists on a match-to-match basis. ![]() Lockdown, Space - Control, Defense, Combo Conversions, and even a Marvel beam assist from Robo Fortune. Each character’s move set holds something that can fulfill a variety of roles. If you put together a two character combination that’s a little “weird”, one of these characters will come in with the love and support and make that combo stronger. If you ever feel like your team is missing “something”, these characters can typically fill in that something.
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